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Other Fun Projects


Multimatica (2022)

A program that implicitly models 3d equations, inspired by Mr. Akcan's Multivariable Calculus course. Github: github.com/zack-sima/multivariable-grapher
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​Btw, the equation is "z = ((1-sign(-x-.9+abs(y * 2)))/3 * (sign(.9-x)+1)/3) * (sign(x+.65)+1)/2 - ((1-sign(-x-.39+abs(y * 2)))/3 * (sign(.9-x)+1)/3) + ((1-sign(-x-.39+abs(y * 2)))/3 * (sign(.6-x)+1)/3) * (sign(x-.35)+1)/2". Plug it into the program and it works!
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z=sin(y)^2 creates a nice rug-like texture. You don't actually have to graph everything in terms of z, and putting x^2+y^2=z^2 works as well.

Virtual Stevenson Project (2021-)

Ongoing project modeling my high school campus. Interactive 3d gameplay with interior and exterior models. Make sure to check it out! Link: www.virtualstevensonproject.net
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Python: Dynamic Defense (2022)

Final project from my summer course. It's surprisingly fun and runs incredibly smooth for being made in just python's basic libraries during the span of a single week. Supports multiplayer if you hook the server script on a machine. Link: https://github.com/zack-sima/CMU-15-112/tree/main/TP/Main
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Robot Scouter [FRC] (2018/2019)

A scouting program I made for my robotics team in middle school (I was one of the younger members) used during the competitions "Power Up" and "Deep Space". Essentially, teammates would watch games live and try to follow the whereabouts of one robot, recording every action they did. The app is deprecated as of today since FRC's theme changes every year and I've not participated in FRC since 2019 (my high school's robotics team is in a different system). Source code is on Github.
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*No longer on the App Store
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Based on the data my team members collected, the program automatically calculated the average score per match a certain team got, which helped us decide which teams to ally with in the regionals.
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You could also view how well a particular team did in previously recorded matches to see how stable their performance was.

Cube Rush (2019)

I tried my luck in making a 3d tower defense, but the game was as flop. The graphics were comparatively nice, though, and it was the first time I implemented in-app purchases and community content. Source code on Github.
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Armored Assault (2017)

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Rushing the enemy base with a variety of tanks that look identical to each other
The first published game I made in 2017, when I was still in 7th grade. Armored Assault is still available on the App Store, although I stopped working on the game in late 2017. It is, though, a working RTS: you collect resources, construct defenses, and build vehicles to invade the AI's base. The pathfinding is awful but it is still playable, and the game remains one of the few real RTS'es on the mobile App Store. Source code on github.
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  • Home
  • Games
    • Armchair Commander
    • Retro Combat
    • Map Wars
  • More Projects
    • Software
    • 🇺🇦 Ukraine Fundraiser
  • Development
  • Updates